
You will need to make use of all your skills and any available means to survive till dawn. At night, the hunter becomes the prey as the infected grow in strength and aggression - but even more lethal are the nocturnal, inhuman predators that leave their nests to feed. During the day, you roam an urban environment devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help you defeat the hordes of mindless, flesh-hungry enemies the plague has created. The game is set in a vast and dangerous open world. "Dying Light is an action survival game presented in first-person perspective. Prosĭying Light: The Following manages to include a new fun-filled environment to explore along with a vehicle to do so that mesh together well with a story that’s slow to start but ends with a powerful punch.30 January 2015 Story Official Description Finally, while the main story revs up too slowly, the DLC’s finale came with a jaw-dropping twist I honestly did not see coming - and more than made up for the base game’s lackluster ending. Other quests, like diving through a claustrophobic underwater cave or going on a treasure hunt for antique revolvers, not only showcase Dying Light’s diverse missions, but give you ample opportunities to flex your free-running parkour skills in between driving the countryside, recalling what made Dying Light such a memorable zombie game in the first place. But happily, the sheer amount of things you can do won me over by never feeling like a chore - even when you’re literally raiding the post office to deliver forgotten letters.

The concept of forcing you to do side quests in order to progress with the story could have easily gone South (as it has in many other games that seek to pad out their stories), and here it had trouble hooking me at the start. The real meat of this expansion comes from The Following’s array of quality quests that follow Kyle Crane seeking gain the trust of the locals to get close to a creepy cult. Or, you can competitively race with up to three other players. Cooperative play capitalizes on this with the ability to climb in the back of another player's ride to pick off incoming viral zombies with ranged weapons like the new crossbow, which is ideal for quickly picking off bandits and zombies alike with satisfying headshots.
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Drive HarderĪs you level up your driver rank, you’ll gain access crafting better parts, install new reinforced cage parts to show off collectible paint jobs, and even turn your ride into a zombie-killing machine with ram bars, flamethrowers, and mine dispensers.

Keeping the car in good working order breathes new life into Dying Light’s already expansive scavenging game, as cars littering the freeway - once only good for a quick glance in the truck - are now a potential gold mine for salvaging engines and siphoning fuel. Drive over anything other than a well-paved road, for instance, and your suspension and tires will slowly get worn out. Like your trusty but breakable weapons, the buggy is made up of several craftable and lootable parts that will break down over time in day-to-day zombie-killing use. While it’s rarely outright required for taking on any of the main story missions or the large amount of side quests, I never wanted to be far from it. It’s due to this spread-out and hazardous environment that the buggy's versatility really shines. The exception is when I died and respawned in a hunting tower nowhere near my car or a safe house to recall it.Ībove: Watch the Dying Light: The Following Exploration Trailer.

However, because The Following usually makes it so easy to summon your car to your location, it rarely felt like a bad thing. When the nearest building is a mile away, there's nothing to break line-of-sight with pursuers, so out here getting spotted at night without a getaway car is an almost certain death sentence. The Farmlands teem with zombie "life," but it feels different because here you’ll find it much tougher to give pursuing zombies the slip. The Lost Coast The Following usually makes it so easy to summon your car to your location, it rarely felt like a bad thing. It's just begging for you to burn some rubber. This scenic location boasts a greater surface area than Harran – as you'd expect for map that accommodates a much higher-speed mode of transportation – and has swapped out the densely populated slums and buildings for open fields, gorgeous coastal cliffs, and stretches of back roads. The Following quickly introduces you to your new best friend/car/weapon shortly after Kyle Crane, the hero of Harran, arrives in the expansive new area known as The Farmland. Above: Watch the first 16 minutes of The Following gameplay.
